![]() ![]() Kenichiro produced for Armored Core 2, Armored Core 3, and Silent Line: Armored Core, and worked on concept design for Armored Core: Nexus. Producer Kenichiro Tsukuda has a history with Armored Core, and served as a producer for several entries back in FromSoftware's early days. If a player is passionate enough about mechs to learn Daemon X Machina’s many intricacies, then they may find a new comfort game to come back to time and time again.ĭaemon X Machina's similarities to Armored Core run deep thanks to a few key individuals who’ve worked on both IPs. To top all of this off, Daemon X Machina supports cross-saving between Switch and Steam, and crossplay between Steam and Epic Store copies. If collaboration isn’t to one’s taste, then competing to reach the top of the leaderboards might be, with the option to fight other players in duels or in two-on-two matches. It’s fortunate that online multiplayer is another inheritance from Armored Core, and co-op is available for certain missions. The mission-based gameplay makes that fine-tuning worth it, as players can find themselves squaring off against anything from a skyscraper-sized nightmare machine covered with guns to a crack squad of human-piloted mecha. ![]() Even the pilot now has customization options with gameplay ramifications, giving players unparalleled freedom to tinker with their build. Those who can get beyond the weak story are greeted with a worthy successor to FromSoftware’s old mech series, as customization runs so deep that players can pick up parts and weapons mid-battle in a manner reminiscent of New Gundam Breaker. ![]()
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